> For the complete documentation index, see [llms.txt](https://dolorhunter.gitbook.io/w3notepad/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://dolorhunter.gitbook.io/w3notepad/computerarchitecture/chep10.md).

# 10.Cache Memory

## A Basic Hardware Cache Design

* We will start with a basic hardware cache design
* Then, we will examine a multitude of ideas to make it better

## Blocks and Addressing the Cache

* Memory is logically divided into fixed-size blocks
* Each block maps to a location in the cache, determined by `the index bits` in the address
  * used to index into the tag and data stores\\

    ![address](https://res.cloudinary.com/dfb5w2ccj/image/upload/v1591169108/notepad/2020-06-03_152215_z2u492.webp)
* Cache access:
  * index into the tag and data stores with index bits in address
  * check valid bit in tag store
  * compare tag bits in address with the stored tag in tag store
* If a block is in the cache (cache hit), the stored tag should be valid and match the tag of the block

## Direct-Mapped Cache

* Assume byte-addressable memory: 256 bytes, 8-byte blocks -> 32 blocks
* Assume cache: 64 bytes, 8 blocks
  * `Direct-mapped: A block can go to only one location`\\

    ![Direct-Mapped Cache](https://res.cloudinary.com/dfb5w2ccj/image/upload/v1591169108/notepad/2020-06-03_152416_rq0bkn.webp)
  * Addresses with same index contend for the same location
    * Cause conflict misses
* Direct-mapped cache: Two blocks in memory that map to the same index in the cache cannot be present in the cache at the same time
  * One index  one entry
* Can lead to 0% hit rate if more than one block accessed in an interleaved manner map to the same index
  * Assume addresses A and B have the same index bits but different tag bits
  * A, B, A, B, A, B, A, B, …  conflict in the cache index
  * All accesses are conflict misses

## Set Associativity

* Addresses 0 and 8 always conflict in direct mapped cache
* Instead of having one column of 8, have 2 columns of 4 blocks

![Set Associativity](https://res.cloudinary.com/dfb5w2ccj/image/upload/v1591169654/notepad/2020-06-03_152804_l0lyol.webp)

Key idea: Associative memory within the set

+Accommodates conflicts better (fewer conflict misses)

\--More complex, slower access, larger tag store

## Higher Associativity

* 4-way

![Higher Associativity](https://res.cloudinary.com/dfb5w2ccj/image/upload/v1591169616/notepad/2020-06-03_153303_hjrxma.webp)

+Likelihood of conflict misses even lower

\--More tag comparators and wider data mux; larger tags

## Full Associativity

* Fully associative cache
  * A block can be placed in any cache location

![Full Associativity](https://res.cloudinary.com/dfb5w2ccj/image/upload/v1591169764/notepad/2020-06-03_153536_lxtq34.webp)

## Associativity (and Tradeoffs)

* Degree of associativity: How many blocks can map to the same set?
  * Higher associativity
  * ++ Higher hit rate
  * \-- Slower cache access time (hit latency and data access latency)
  * \-- More expensive hardware (more comparators)
* Diminishing returns from higher associativity

![Associativity (and Tradeoffs)](https://res.cloudinary.com/dfb5w2ccj/image/upload/v1591169910/notepad/2020-06-03_153727_xytv00.webp)

## Issues in Set-Associative Caches

* Think of each block in a set having a “priority”
  * **Indicating how important it is to keep the block in the cache**
* Key issue: `How do you determine block priorities?`
* There are three key decisions can adjust priority:
  * Insertion, promotion, eviction (replacement)
* Insertion: What happens to priorities on a cache fill?
  * Where to insert the incoming block, whether or not to insert the block
* Promotion: What happens to priorities on a cache hit?
  * Whether and how to change block priority
* Eviction/replacement: What happens to priorities on a cache miss?
  * Which block to evict and how to adjust priorities

## Here we talk about: Replacement Policy

* `Which block` in the set `to replace` on a cache miss?
  * Any invalid block first
  * If all are valid, consult the `replacement policy`
    * Random
    * FIFO
    * `LRU: Least recently used (how to implement?)`
    * NRU: Not most recently used
    * LFU: Least frequently used?
    * Least costly to re-fetch?
      * Why would memory accesses have different cost?
    * Hybrid replacement policies
    * Optimal replacement policy?

## Implementing LRU

* Idea: Evict the least recently accessed block
* Problem: Need to **keep track of access ordering** of blocks
* Question: 2-way set associative cache:
  * How to implement LRU perfectly?
* Question: 4-way set associative cache:
  * How to implement LRU perfectly?
  * How many different orderings possible for the 4 blocks in the set?
  * How many bits needed to encode the LRU order of a block?
  * What is the logic needed to determine the LRU victim?

## Approximations of LRU

* Most modern processors do not implement “true LRU” (also called “perfect LRU”) in highly-associative caches
* Why?
  * True LRU is complex
  * LRU is an approximation to predict locality anyway (i.e., not the best possible cache management policy)
* Alternative examples:
  * *Not MRU* (not most recently used)
  * *Hierarchical LRU*: divide the 4-way set into 2-way “groups”, track the MRU group and the MRU way in each group
  * *Victim-NextVictim Replacement*: Only keep track of the victim and the next victim

## LRU or Random

* LRU vs. Random: Which one is better?
  * Example: 4-way cache, cyclic references to A, B, C, D, E
    * 0% hit rate with LRU policy
* Set thrashing: When the “program working set” in a set is larger than set associativity
  * Random replacement policy is better when thrashing occurs
* In practice:
  * Depends on workload
  * Average hit rate of LRU and Random are similar
* Best of both Worlds: Hybrid of LRU and Random
  * How to choose between the two? Set sampling
    * See Qureshi et al., “A Case for MLP-Aware Cache Replacement,“ ISCA 2006

## What Is the Optimal Replacement Policy

* Belady’s OPT
  * *Replace the block that is going to be referenced furthest in the future by the program*
  * Belady, “`A study of replacement algorithms for a virtualstorage computer`,” IBM Systems Journal, 1966.
  * How do we implement this? Simulate?
* Is this optimal for minimizing miss rate?
* Is this optimal for minimizing execution time?
  * *No. Cache miss latency/cost varies from block to block!*
  * *Two reasons: Remote vs. local caches and miss overlapping*
  * Qureshi et al. “`A Case for MLP-Aware Cache Replacement`,“ ISCA 2006

## Cache versus Page Replacement

* Physical memory (DRAM) is a cache for disk
  * Usually managed by system software via the virtual memory subsystem
* Page replacement is similar to cache replacement
* Page table is the “tag store” for physical memory data store
* What is the difference?
  * Access speed: cache vs. physical memory
  * Number of blocks in a cache vs. physical memory
  * “Tolerable” amount of time to find a replacement candidate
  * Role of hardware versus software

## What’s in A Tag Store Entry

* Valid bit
* Tag
* Replacement policy bits
* Dirty bit?
  * Write back vs. write through caches

## Handling Writes (I)

* *When do we write the modified data in a cache to the next level?*
  * *Write through*: At the time the write happens
  * *Write back*: When the block is evicted
* Write-back
  * Can consolidate multiple writes to the same block before eviction
  * Potentially saves bandwidth between cache levels + saves energy
  * Need a bit in the tag store indicating the block is “dirty/modified”
* Write-through
  * Simpler
  * All levels are up to date. *Consistency*: Simpler cache coherence because no need to check lower-level caches
  * More bandwidth intensive; no coalescing of writes

## Handling Writes (II)

* Do we allocate a cache block on a write miss?
  * Allocate on write miss: Yes
  * No-allocate on write miss: No
* Allocate on write miss
  * Can consolidate writes instead of writing each of them individually to next level
  * Simpler because write misses can be treated the same way as read misses
  * Requires (?) transfer of the whole cache block
* No-allocate
  * Conserves cache space if locality of writes is low (potentially better cache hit rate)

## Sectored Caches

* Idea: Divide a block into sub-blocks (or sectors)
  * Have separate valid and dirty bits for each sector
  * When is this useful? (`Think writes…`)
  * No need to transfer entire cache block into cache
    * A write simply validates and updates a sub-block
  * More freedom in transferring sub-blocks into cache
    * How many sub-blocks do you transfer on a read?
  * More complex design
  * May not exploit spatial locality fully for reads

![Sectored Caches](https://res.cloudinary.com/dfb5w2ccj/image/upload/v1591170658/notepad/2020-06-03_155028_mprz4l.webp)

## Instruction vs. Data Caches

* Separate or Unified?
* Unified:
  * Dynamic sharing of cache space: no overprovisioning that might happen with static partitioning (i.e., split I and D caches)
  * Instructions and data can thrash each other (i.e., no guaranteed space for either)
  * `I and D are accessed in different places in the pipeline. Where do we place the unified cache for fast access?`
* First level caches are almost always split
  * Mainly for the last reason above
* Second and higher levels are almost always unified

## Multi-level Caching in a Pipelined Design

* First-level caches (instruction and data)
  * Decisions very much affected by cycle time
  * Small, lower associativity
  * *Tag store and data store accessed in parallel*
* Second-level caches
  * Decisions need to balance hit rate and access latency
  * Usually large and highly associative; latency not as important
  * Tag store and data store accessed serially
* Serial vs. Parallel access of levels
  * Serial: Second level cache accessed only if first-level misses
  * Second level does not see the same accesses as the first
    * *First level acts as a filter (filters some temporal and spatial locality)*
    * *Management policies are therefore different*

## Cache Performance

### Cache Parameters vs. Miss/Hit Rate

* Cache size
* Block size
* Associativity
* Replacement policy
* Insertion/Placement policy

### Cache Size

* Cache size: total data (not including tag) capacity
  * bigger can exploit temporal locality better
  * not ALWAYS better
* Too large a cache adversely affects hit and miss latency
  * smaller is faster => bigger is slower
  * access time may degrade critical path
* Too small a cache
  * doesn’t exploit temporal locality well
  * useful data replaced often
* Working set: the whole set of data the executing application references
  * Within a time interval

![Cache Size](https://res.cloudinary.com/dfb5w2ccj/image/upload/v1591342615/notepad/2020-06-05_152447_fra9h0.webp)

### Block Size

* Block size is the data that is associated with an address tag
  * not necessarily the unit of transfer between hierarchies
    * *Sub-blocking: A block divided into multiple pieces (each with V bit)*
      * *Can improve “write” performance*
* Too small blocks
  * don’t exploit spatial locality well
  * have larger tag overhead
* Too large blocks
  * too few total # of blocks  less

    temporal locality exploitation
  * waste of cache space and bandwidth/energy

    if spatial locality is not high

![Block Size](https://res.cloudinary.com/dfb5w2ccj/image/upload/v1591342615/notepad/2020-06-05_152803_pzznwa.webp)

### Large Blocks: Critical-Word and Sub-blocking

* Large cache blocks can take a long time to fill into the cache
  * fill cache line *critical word first*
  * restart cache access before complete fill
* Large cache blocks can waste bus bandwidth
  * divide a block into sub-blocks
  * associate separate valid bits for each sub-block
  * *When is this useful?*

![Sectored Caches](https://res.cloudinary.com/dfb5w2ccj/image/upload/v1591170658/notepad/2020-06-03_155028_mprz4l.webp)

### Associativity

* How many blocks can map to the same index (or set)?
* Larger associativity
  * lower miss rate, less variation among programs
  * diminishing returns, higher hit latency
* Smaller associativity
  * lower cost
  * lower hit latency
    * Especially important for L1 caches
* Power of 2 required?

![Associativity](https://res.cloudinary.com/dfb5w2ccj/image/upload/v1591342615/notepad/2020-06-05_153237_x7jvnm.webp)

### Classification of Cache Misses

* Compulsory miss
  * first reference to an address (block) always results in a miss
  * subsequent references should hit unless the cache block is displaced for the reasons below
* Capacity miss
  * cache is too small to hold everything needed
  * defined as the misses that would occur even in a fullyassociative cache (with optimal replacement) of the same capacity
* Conflict miss
  * defined as any miss that is neither a compulsory nor a capacity miss

### How to Reduce Each Miss Type

* Compulsory
  * Caching cannot help
  * Prefetching can help
* Conflict
  * More associativity
  * Other ways to get more associativity without making the cache associative
    * Victim cache
    * Hashing
    * Software hints?
* Capacity
  * Utilize cache space better: keep blocks that will be referenced
  * Software management: divide working set such that each “phase” fits in cache

### Improving Cache “Performance”

* Remember
  * Average memory access time (AMAT)
    * \= ( hit-rate \* hit-latency ) + ( miss-rate \* miss-latency )
* Reducing miss rate
  * Remind: reducing miss rate can reduce performance if more costly-to-refetch blocks are evicted
* Reducing miss latency/cost
* Reducing hit latency/cost

### Improving Basic Cache Performance

* Reducing miss rate
  * More associativity
  * Alternatives/enhancements to associativity
    * Victim caches, hashing, pseudo-associativity, skewed associativity
  * Better replacement/insertion policies
  * Software approaches
* Reducing miss latency/cost
  * Multi-level caches
  * Critical word first
  * Subblocking/sectoring
  * Better replacement/insertion policies
  * Non-blocking caches (multiple cache misses in parallel)
  * Issues in multicore caches


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter, and the optional `goal` query parameter:

```
GET https://dolorhunter.gitbook.io/w3notepad/computerarchitecture/chep10.md?ask=<question>&goal=<endgoal>
```

`ask` is the immediate question: it should be specific, self-contained, and written in natural language.
`goal` is optional and describes the broader end goal you are ultimately trying to accomplish on behalf of the user. GitBook uses it to tailor the answer towards what is most useful for that goal.

The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
